This Meeting of the Committee is Called to Order…
You braved crocodiles, Nazis, necromancy, and devolved ape men to find the mythical city and the secrets it holds. You tested your skills and resolve to their limits, driven by a secret desire that motivates you to greater deeds just as it blinds you to possible pitfalls.
Now you have returned from your expedition and must report to your peers on your daring exploits, proving to the hardened adventurers, geniuses, and polymaths gathered before you that you are worthy of their respect in your every endeavor. You’ve gone into danger and survived driven by your desire—now is the time to bring it to fruition.
The Committee for the Exploration of Mysteries is a storytelling game of exploration and adventure inspired by the pulps. Playable in a single evening or over multiple sessions, it allows you and your friends to tell tales of harrowing danger, daring deeds, and furious action with freeform narration and pulse-pounding timed conflict resolution. No pre-game preparation is required, so grab your hat, your whip, and your .45 and get going!
The Jubilee Edition is the newly revised and updated edition of the game.
What people said about the original version:
“It’s like Agon meets The Extraordinary Adventures of Baron Munchausen, on the clock!”
- Fred Hicks, author of Don’t Rest Your Head and co-author of Spirit of the Century
“The Committee for the Exploration of Mysteries provides a fresh and interesting new take on pulp roleplaying. . . . This game combines some of the best ideas other small press games have put forward and mixes them together to create a really fun looking game.”
- Christopher W. Richeson, RPG.Net Review
“It takes a lot of things I enjoy about games and storytelling and spins them in an interesting, different direction. . . . It really captured my fancy.” - Paul Tevis, Have Games, Will Travel (Naming The Committee an Honorable Mention for Top New RPG)
120 page 6” x 9” softcover or PDF